Compilation Guide
Table of Contents
Overview
Flex Launcher builds natively on Linux and Windows, and features a cross-platform CMake build system. The following external dependencies are required:
- SDL ≥ 2.0.14
- SDL_image ≥ 2.0.5
- SDL_ttf ≥ 2.0.15
Linux
Flex Launcher on Linux builds with GCC. This guide assumes you already have the development tools Git, CMake, pkg-config, and GCC installed on your system. If not, consult your distro’s documentation.
First, install the dependencies. The steps to do so are dependent on your distro:
APT-based Distributions (Debian, Ubuntu, Mint, Raspberry Pi OS etc.)
sudo apt install libsdl2-dev libsdl2-image-dev libsdl2-ttf-dev libinih-dev
Pacman-based Distributions (Arch, Manjaro, etc.)
sudo pacman -S sdl2 sdl2_image sdl2_ttf libinih
DNF-based Distributions (Fedora)
sudo dnf install SDL2-devel SDL2_image-devel SDL2_ttf-devel inih-devel
Building
Clone the master repo and create a build directory:
git clone https://github.com/complexlogic/flex-launcher.git
cd flex-launcher
mkdir build && cd build
Generate the Makefile:
cmake .. -DCMAKE_BUILD_TYPE=Release
If you’re building on Raspberry Pi, it’s recommended to pass -DRPI=1
to cmake, which tweaks the default configuration to be more Pi-centric.
Build and test the program:
make
./flex-launcher
Optionally, install it into your system directories:
sudo make install
By default, this will install the program and assets with a prefix of /usr/local
. If you wish to use a different prefix, re-run the cmake generation step with -DCMAKE_INSTALL_PREFIX=prefix
.
Windows
Flex Launcher on Windows builds with Visual Studio, and uses vcpkg to manage the dependencies. Before starting, make sure the following steps are completed:
- Visual Studio is installed. The free Community Edition is available for download from Microsoft’s website. The following tools and features for Visual Studio are required:
- C++ core desktop features
- Latest MSVC
- Latest Windows SDK
- C++ CMake tools
- Git is installed and in your
Path
environment variable - CMake is installed and in your
Path
environment variable
Building
Clone the master repo and create a build directory:
git clone https://github.com/complexlogic/flex-launcher.git
cd flex-launcher
mkdir build
cd build
Build the dependencies and generate the Visual Studio project files:
git clone https://github.com/microsoft/vcpkg
cmake .. -DCMAKE_TOOLCHAIN_FILE=".\vcpkg\scripts\buildsystems\vcpkg.cmake" -DVCPKG_TARGET_TRIPLET="x64-windows-static"
Build and test the program:
cmake --build .
.\Debug\flex-launcher.exe
Optionally, generate a clean zipped install package which may then be extracted to a directory of your choosing:
cmake --build . --config Release --target package